Relative Benchmark 3.0.85



Publisher Description



Relative Benchmark - Relative Benchmark will test your mobile GPU with console-like graphics features

Relative Benchmark will test your mobile GPU to see if it is able to render a console-like game. The CPU capabilities won't matter at all, but will be considered in a future update. The benchmark consists of an animation filled with post processing effects like Depth of Field, God Rays, Screen Space Ambient Occlusion and also features Smooth Shadows, Antialiasing, Anisotropic Filtering, real time Reflections and Refractions. The scene it renders has approximately 22 Milion polygons with about 1M polygons in view. The terrain shader uses 14 texture units to see how well your GPU handles multi texture fetches per pixel.

You can now view your GPUs OpenGL ES 2/3 Extensions (tapping an OES/EXT/NV extension links to its documentation page), anisotropic filtering and antialiasing values, pixel shader float precision, and OpenGL ES 3 capabilities (max uniform blocks, max texture array layers, max binary shader formats). Also, it's the only benchmark that can run at 4K resolution (3840x2160) if your GPU supports it.

Navigation inside the scene is now free, try it out ! (You can move by touching/dragging the left and right side of the screen)

Some of the features in the benchmark have levels (Low/Medium/High) whenever possible. Here's how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )
For comparison purposes always use the low setting for backwards compatibility with previous submitted scores.

BIG NOTE :
- This benchmark now requires OpenGL ES 3.0

If you're seeing a much lower than expected performance, here are some general guidelines for improving overall performance in Android :
- turn off antiviruses (on low end devices it matters a lot)
- close all apps from the task manager (apps can run even if they are in the background)
- restart your device ( this forces most background apps and services to stop)
- let the device cool off if it feels hot (you don't need to shut it down for this, just leave it in sleep mode)
- then run Relative Benchmark


About Relative Benchmark

Relative Benchmark is a free app for Android published in the System Maintenance list of apps, part of System Utilities.

The company that develops Relative Benchmark is RelativeGames. The latest version released by its developer is 3.0.85. This app was rated by 1 users of our site and has an average rating of 4.0.

To install Relative Benchmark on your Android device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2019-08-25 and was downloaded 27 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Relative Benchmark as malware as malware if the download link to com.re3.benchmark is broken.

How to install Relative Benchmark on your Android device:

  • Click on the Continue To App button on our website. This will redirect you to Google Play.
  • Once the Relative Benchmark is shown in the Google Play listing of your Android device, you can start its download and installation. Tap on the Install button located below the search bar and to the right of the app icon.
  • A pop-up window with the permissions required by Relative Benchmark will be shown. Click on Accept to continue the process.
  • Relative Benchmark will be downloaded onto your device, displaying a progress. Once the download completes, the installation will start and you'll get a notification after the installation is finished.



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Users Rating:  
  4.0/5     1
Downloads: 27
Updated At: 2024-04-22
Publisher: RelativeGames
Operating System: Android
License Type: Free